VIP endgame progression with golden player names, lobby aura bonuses, VIP music unlocks and square arena mode
Daily streak boost that auto-claims on login and gives VIP players one protected missed day
Mini Slot machine with vertical reels, matchlines, level 10 unlock and win effects
Lobby duel system with invites, stakes, match stats, profile links and lobby-wide results
Lobby roster panel with host display, player stats, refresh button and all-time rank info
Rare Balls upgrade with more special bonus balls and a VIP Core ball skin
Chaos Boards scaling by profile level, with bigger ball counts and stronger VIP event rewards
Late-game Value, Bounce, Combo, Rare Balls and VIP bonuses now scale harder for trillion-level players
Auto Spawn tickets and upgrades rebalanced, with better high-level pacing and clearer ticket unlocks
Leaderboard now pages through more players, refreshes while open and supports sorting by money, score, time and balls
Music rotation improved for normal and VIP tracks, including lobby-controlled VIP music
Slot visuals, reel timing, win highlighting and matchline odds tuned for a smoother arcade feel
Square arena walls, gaps, fever values and VIP rewards polished to feel closer to the main ring mode
UI readability improved across lobby panels, duel windows, mini-games, profile daily button and smaller screens
Added anti-cheat filtering for impossible leaderboard runs, zero-activity day/week rows and suspicious short-session earnings
VIP or lobby Fever no longer starts for players who have not unlocked the Fever Event yet
Fixed Fever, VIP Fever and Chaos event overlap cases, including the one-minute Chaos lock before Fever
Fixed VIP Fever sync edge cases when multiple VIP players try to start it at the same time
Fixed slot reel stop alignment, cut-off cards, duplicated reel labels and crooked win outlines
Fixed lobby duel invite expiry, cancel/leave handling, stake display and clipped duel text
Fixed leaderboard empty rows, missing levels/ranks and suspicious stale all-time data showing in day/week views
Fixed delayed ball burst effects after balls leave the playfield, including VIP/square mode edge cases
Temporary VIP test controls from the release UI
Slot placeholder subtitles, noisy reel grid lines and extra dark reel background bands
Several debug-only test commands and old placeholder visuals from public-facing screens
None currently known