New Gold Ball upgrade unlocks at profile level 6.
Gold balls can spawn with a built-in x10 reward multiplier.
Gift cases can now roll special Gold Ball rewards, including rare x20 drops.
Added new case-only cosmetic rewards for ring and ball skins.
Added smoother case opening animation with rarity colors, reward cards, sounds, and confetti.
Updated case rewards so cosmetics are clearer, color-coded, and easier to read.
Improved ring and ball skin previews to better match how they look in gameplay.
Balanced Gold Ball spawning so only one regular gold ball can be active at a time.
Kept case-spawned gold balls separate from normal spawn limits for more exciting rewards.
Polished Chaos Boards visuals and removed extra dark overlay strips.
Fixed cosmetic test unlocks being left enabled before release.
Fixed upgrade save compatibility by adding Gold Ball without shifting older upgrade data.
Fixed mini-game and case reward stats so they do not inflate leaderboard progress.
Fixed upgrade text wrapping and shortened labels so late-game upgrade rows stay readable.
Fixed repeated gold ball rolls from normal spawning while another gold ball is already active.