VIP, Duels & Neon Hockey Update
1.4.3
29 June 2026
🎁 Added
  • VIP progression after level 40 with VIP levels, golden player styling, lobby farm bonus and VIP-only music unlocks
  • Neon Hockey lobby duel mode: invite a lobby player, play first to 3 goals and win the shared stake
  • Unified Lobby Duel menu with game selection for X/O Duel or Neon Hockey and one shared stake selector
  • Mini Slot: Neon Match Lines, unlocked from level 10, with vertical reels, 5 paylines and win confetti
  • Daily Run streak boost: auto-claimed x1 to x7 daily multiplier for the first 10 minutes of play
  • VIP one-day Daily Run grace so VIP players can miss one day without losing the streak
  • Expanded Rare Balls system with multiple rare ball types and higher late-game rare ball potential
  • Lobby announcements for major wins like slot 7 hits, VIP hits and jackpot rewards
🧼 Improved
  • Leaderboard now loads in pages, supports up to the top 1000, shows 32 players per page and refreshes while open
  • Leaderboard sorting was expanded with level sorting and better All Time / Day / Week filtering
  • Lobby panel now shows player avatars, host state, all-time stats, rank info and a manual refresh button
  • Late-game economy scaling was boosted, especially Value and Bounce upgrades after high levels
  • Max Balls cap increased to 50 and profile progression now leads into the VIP system
  • VIP players get cheaper auto-spawn tickets and a clearer VIP boost display in the money panel
  • Music rotation improved with random track starts, auto-next playback, VIP tracks and better lobby/event sync
  • Chaos event rewards and ball counts now scale better by level, with extra VIP power and smoother transitions
  • Slot reels, case animations, win effects, fireworks and confetti were polished for cleaner feedback
  • Neon Hockey arena, score UI, puck physics and paddle control were tuned for a smoother lobby match
🪛 Fixed
  • Fixed leaderboard rows showing stale or wrong daily/weekly data and improved hidden/invalid row handling
  • Fixed rank movement arrows so rises and drops stay visible instead of flashing for a moment
  • Fixed lobby duel invite edge cases: decline, timeout, player leaving and simultaneous accepts are handled more cleanly
  • Fixed VIP Fever lobby issues where the event could start then instantly reset or overlap with another event
  • Fixed event locks so Chaos and Fever cannot be started in conflicting states
  • Fixed rare/golden balls using normal ball cosmetics when they should keep their own visuals
  • Fixed delayed ball pop / reward feedback after balls exit the playfield
  • Fixed several UI clipping and small-screen layout issues in lobby, duels, mini-games and upgrade panels
  • Fixed tutorial video packaging path so tutorial MP4 files stay available in published builds
  • Fixed Neon Hockey score display, puck sticking cases and overly noisy puck trail visuals
🚯 Removed
  • Removed temporary VIP test access and debug-only release controls
  • Removed the separate Hockey button; both lobby games now live under the single Duel flow
  • Removed extra background clutter from duel and slot panels for a cleaner neon look
⚠️ Known Issues
  • Daily Boss is still being polished and is hidden from this release while we continue network testing