Big Update & Rebalance
Today’s update expands progression, improves Auto Spawn, and rebalances late-game growth.
• Profile level cap increased to 40.
• Max Balls upgrade cap increased to 50.
• Auto Spawn ticket storage increased to 5.
• Added a new 10-minute Auto Spawn ticket, unlocked at profile level 10.
• Jackpot Box can now drop the 10-minute Auto Spawn ticket.
• Added Auto Spawn upgrades:
- Auto Time: increases ticket duration.
- Auto Rate: increases balls per second.
• Auto Spawn now starts at 2 balls/sec and grows through upgrades.
• Auto Spawn upgrade prices were heavily rebalanced, especially after 10 upgrades.
• Updated achievement target for Max Balls to 50.
Lobby Polish & Multiplayer Fixes
• Improved Auto Spawn menu readability and layout.
• General late-game economy rebalance and save compatibility fixes.
Improved the new lobby panel and made multiplayer sessions easier to read at a glance.
Changes:
- Added a cleaner lobby roster under the music controls.
- The lobby now shows the host first, then up to 3 other players.
- Player cards show avatar, name, level/title, all-time money, and all-time play time.
- Fixed the lobby panel being hidden in small client windows.
- Improved roster fallback so connected players appear more reliably after joining.
- Lobby stats now always use all-time totals instead of daily or weekly leaderboard mode.
- Made the lobby card larger and easier to read.
- Reduced the extra glow around host/local player cards for a cleaner look.
Bug fixes:
- Fixed cases where the host saw only 1/4 players even after another client joined.
- Fixed joined players not seeing the lobby roster in tiny HUD mode.
- Fixed lobby stats switching to day/week values when leaderboard tabs changed.