- Big Update & Rebalance
- Today’s update expands progression, improves Auto Spawn, and rebalances late-game growth.
- • Profile level cap increased to 40.
- • Max Balls upgrade cap increased to 50.
- • Auto Spawn ticket storage increased to 5.
- • Added a new 10-minute Auto Spawn ticket, unlocked at profile level 10.
- • Jackpot Box can now drop the 10-minute Auto Spawn ticket.
- • Added Auto Spawn upgrades:
- - Auto Time: increases ticket duration.
- - Auto Rate: increases balls per second.
- • Auto Spawn now starts at 2 balls/sec and grows through upgrades.
- • Auto Spawn upgrade prices were heavily rebalanced, especially after 10 upgrades.
- • Updated achievement target for Max Balls to 50.
- Lobby Polish & Multiplayer Fixes
- • Improved Auto Spawn menu readability and layout.
- • General late-game economy rebalance and save compatibility fixes.
- Improved the new lobby panel and made multiplayer sessions easier to read at a glance.
- Changes:
- - Added a cleaner lobby roster under the music controls.
- - The lobby now shows the host first, then up to 3 other players.
- - Player cards show avatar, name, level/title, all-time money, and all-time play time.
- - Fixed the lobby panel being hidden in small client windows.
- - Improved roster fallback so connected players appear more reliably after joining.
- - Lobby stats now always use all-time totals instead of daily or weekly leaderboard mode.
- - Made the lobby card larger and easier to read.
- - Reduced the extra glow around host/local player cards for a cleaner look.
- Bug fixes:
- - Fixed cases where the host saw only 1/4 players even after another client joined.
- - Fixed joined players not seeing the lobby roster in tiny HUD mode.
- - Fixed lobby stats switching to day/week values when leaderboard tabs changed.