Chaos Boards now unlocks at profile level 5 with a 5-minute cooldown.
Chaos Boards now runs 100 balls with x2, x3, x4, and x5 board multipliers.
Added balls dropped and total profit counters for Chaos Boards.
Added a main music selector on the HUD and in Settings, with random normal tracks on game start.
Added a custom ESC exit prompt with a like and review reminder.
Chaos Boards rewards now stack when a ball hits multiple boards.
Ball Value and Bounce Bonus now scale better on later upgrade and profile levels.
Max Balls can now be upgraded up to 35 active balls.
Music selector text is larger and easier to read.
Audio handling is smoother during heavy ball moments and event transitions.
Leaderboard rows now show player profile level more clearly.
Combo Fever and Chaos Boards can no longer start at the same time.
Day and Week leaderboards now use their own period stats instead of all-time ordering.
Mini games and case cash rewards no longer inflate main leaderboard earned stats.
Leaderboard stats now submit on leaderboard open, exit, and cleanup instead of constantly during play.
Reduced cases where music could hitch, fail to start, or fail to resume after an event.
Removed extra background leaderboard stat submissions during normal gameplay.