🎮 Game

A simple map testing game that spawns a controllable player into the scene so you can walk around, look, jump, and interact with test entities. It has a GameManager that spawns a player prefab at the first SpawnPoint, a Player with CharacterController, camera, and interact raycasts, and a set of functional components like a pressable button, a mover, and a rotator.

🐞 Possible Bugs

GameManager.cs
If the scene has no SpawnPoint, FirstOrDefault returns null and FindSpawnPoint throws when accessing spawnPoint.WorldTransform.