📝 Client Metadata
Sent by the editor's project when this version was published
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Collide"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      }
    ]
  },
  "Resources": "",
  "StartupResources": [
    "*",
    "scenes/minimal.scene",
    "shaders/generic.shader",
    "shaders/eyeball.shader",
    "shaders/skin.shader",
    "models/citizen/subgraphs/citizen_sit.vsubgrph",
    "shaders/complex.shader",
    "models/citizen/subgraphs/citizen_scale.vsubgrph",
    "materials/default/default_normal_tga_5c878876.generated.vtex",
    "models/citizen/citizen.vanmgrph",
    "shaders/blendable.shader",
    "models/citizen/subgraphs/citizen_face.vsubgrph",
    "models/citizen/subgraphs/citizen_holdtype_compositing.vsubgrph",
    "models/citizen/citizen.vmdl",
    "materials/default/default_ao_tga_7449568e.generated.vtex",
    "shaders/portalshader.shader",
    "shaders/simple.shader",
    "models/prototunnel.vmdl",
    "models/protobox.vmdl",
    "models/protoramp.vmdl",
    "models/protocoin.vmdl",
    "models/protoportal.vmdl",
    "materials/portal.vmat",
    "models/protosmall.vmdl",
    "models/protounder.vmdl",
    "prefabs/boxcar01.prefab",
    "prefabs/background01.prefab",
    "shaders/decal.shader",
    "prefabs/boxcarramp.prefab",
    "prefabs/underobstacle.prefab",
    "shaders/sky.shader",
    "prefabs/smallobstacle.prefab",
    "prefabs/levels/level01.prefab",
    "prefabs/portal.prefab",
    "prefabs/coin.prefab"
  ],
  "CodePackageReferences": []
}
🔬 Extracted Metadata
Stats we read from the uploaded files — e.g. for models: verts, triangles, bounds, bones

Nothing extracted for this version.