🎮 Game

A modular RPG-lite framework for s&box that gives players characters, inventories, items, chat, interactions, and a networked player body with prediction. It is built around a compiled schema, a transactional persistence layer with WAL and checkpoints, server-side services for validation and mutation, and client/host RPC components that move typed snapshots and commands between sides.

🧪 Unit Test

This is a UnitTest project for Hexagon.V2 that hammers the application, domain, networking, persistence, client, and runtime layers with MSTest. It builds in-memory schemas and fake services, exercises invariants and failure paths, and includes repo scanners for layering, syntax, sandbox API usage, and package layout. Some tests use a file-backed test storage and Roslyn parsing but stay within the test sandbox.