🚀 S&BOX IS OUT! WORLD 2 LANDS ON ANIME DEFENDERS 🚀


It’s the big day! The s&box platform is finally opening its doors to everyone. To mark this event, we are launching our very first major update. This isn't just a simple patch—we’re getting down to business:


🌟 UPDATE HIGHLIGHTS:


  • The Arrival of World 2:
    The adventure continues! Explore new horizons with 5 new enemies and strengthen your team with 3 brand-new units.


  • Gameplay Automation:
    No more repetitive clicking! You can now activate Auto-wave and even start the next wave before the timer ends to speed up your matches.


  • Tactical Precision:
    A new visualization sphere allows you to see the exact range of your units, complemented by a precise targeting system (Flying/Ground).


  • Balancing Overhaul:
    We have revamped the statistics for every unit, placement costs, and drop rates to ensure a fair and rewarding challenge.


The game is now smoother, more feature-rich, and ready for the official s&box release. Find the full details of all changes below:

Update 1.0
1.0
25 April 2026
🎁 Added
  • 🌍 NEW CONTENT
  • Major Expansion: World 2 is finally available!
  • Reinforcements: 3 new units join the battle.
  • New Challenges: Face 5 brand-new, never-before-seen enemy types.
  • Wave Management:
  • Auto-start waves option.
  • Early wave option: start the next wave even if the current one isn't finished (10s delay).
  • Visibility & Strategy:
  • Added a visualization sphere for unit Range.
  • Clearer display of enemy types (Flying 🐦 or Ground 🚶).
  • New unit targeting system (Fly, Ground, or Hybrid).
  • Security: Added a confirmation message to prevent accidental Trait rerolls.
  • Interface: Added an action bar in the lobby for quick access.
🧼 Improved
  • ⚖️ BALANCING & ADJUSTMENTS
  • A major overhaul of statistics has been completed to ensure a fair challenge:
  • Global: Adjustments made to all units in the game.
  • Economy: Rework of placement prices, upgrade costs, and unit limits per player.
  • Drops: Adjusted drop rates for Summons and Traits.
  • Future: Elements (Fire, Ice, Earth, etc.) are now appearing on unit cards (currently inactive—stay tuned!).
🪛 Fixed
  • 🛠️ TECHNICAL FIXES
  • Interface: Fixed various UI display bugs and the in-combat chat.
  • Visuals: Improved faulty VFX and animations.
  • Precision: Clarified the SPA (Seconds Per Attack) display.
  • Stability: Fixed lobby teleport points and an achievement that wouldn't unlock.
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