I like turn-based RPG's, but this just hardly cuts it.
It seems like it's mostly about memorization about where enemies are at finding the best route to go, but that requires a lot of remembering that I don't want to have to deal with.
It's like those mobile games where you have to fight the enemy with the least number than yours and increase your own number by defeating them to then defeat the next enemy who used to have a higher number than you. It reminding me of that isn't a good thing.
I like the slight variance in turn-based combat, by making it so you do the most damage if you manage to rhythmically press attack at a specific time. That's kind of cool. But the game is just kind of annoying to play.
I'd say it was just like Dark Souls just with turn based combat, but then people would get mad at me.
😐
Mixed
14 reviews
36%
Recommended (5)
50%
Promise (7)
14%
Needs Work (2)