Big Update 2

0.3
24 September 2026
Areas
23 changes in this update

Added

23 changes
New
  • White flash around the screen edges when you dash.

  • Screen edges darken when stamina runs low.

  • The last 1–2 enemies get a faint outline you can see through walls.

  • Level names on the title card: Angry Drunk, Soup Night, Gun Show.

  • Tutorial: after 3 enemies are down, a "Hold Left/Right Click to Heavy Punch" prompt stays up until you do one.

  • The rage intro line now reads "Rage Heals you to Full Health", with Health in red.

  • #Changed

  • Dash goes further, and costs a little more stamina than before this session.

  • Punching, heavy punches, kicking and blocking all cost about a fifth less stamina.

  • Knocked-down enemies get up 1.5 seconds sooner.

  • Level 1: your first hit fills the rage bottle, then it builds normally.

  • Guns have a blue tint instead of an outline.

  • Bigger "Enemies Left" counter and belt percentages, and the percentages sit centred in their slots.

  • Louder music and bartender voice.

  • The slow motion at the start of the tutorial is gone.

  • #Fixed

  • Moths disappearing while you move around lighting

  • Enemies getting stuck in stairs.

  • Enemies punching you from below or above.

  • The rage message showing on top of the level title card.

  • The rage bottle showing as full and open at the start of level 1.

  • In level 1, rage filling almost straight away after the first bottle.

  • The bartender's voice coming from the bar counter instead of her.