Auto-generated compiler helper file for the Game project. It adds global usings for Sandbox and Blazor components and sets assembly metadata attributes like addon title, identifiers, engine version, compile time, and assembly version.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "SprunkiBox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "sprunkibox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "ksbravo" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "ksbravo.sprunkibox" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-11T17:31:27.1440969Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.125.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.125.0")]