it's an okay case openning simulator, the economics are pretty bad though. Cases can only have a limited number of items, which is okay, but they are also limited in their rarity, you cannot get a red item in basically the first 5 hours of just opening case, you need to grind to higher tiers
There aren't a lot of visuals in this game and the idle mechanics are a 2/5, there is no incenstive to come back to the game, since your idling time out of game is limited by 3 hours, and after you take all the upgrades which you kinda take before you become a Silver rank (basically early mid tier) you just have a stockpile of cash you cannot invest anywhere since cases always cost a certain amount of dollars and there's nothing you can spend it on, would be awesome if the game had more mechanics and more ways to spend the money, would love to see upgrades go beyond simple few levels and more quests besides the typical three which earn you nothing by the time you earn more than $50/sec and the permanent ones which are short, tiny and usually don't give you much reasons to go above and beyond for them