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Popular Tutorials
🎓 Freaks Beginner Resources
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A comprehensive beginners resource collection helping you getting started with game development in s&box.
by Frxxks
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visibility
5,736 views
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beginner
collection
compilation
first
Setting up jigglebones for cosmetics
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A quick how-to for people already familiar with the basics of creating cosmetics.
by ShadowBrain Games
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visibility
3,028 views
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bones
cosmetics
jiggle
IDE Setup
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How to set up your IDE so Intellisense/lookups work
by Braxnet
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visibility
2,921 views
Writing shaders that respond to Quality Settings
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How to make your shaders run better when players have low video settings
by Carson Kompon
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visibility
1,972 views
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quality
render
settings
shader
Creating a Door
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How to make a basic door.
by Facepunch
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visibility
2,152 views
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door
map
mapping
Bob’s Guides : S&box Custom Playermodel Guide [For your games!]
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A guide for porting Custom models & S1 models into S&box as custom player models!
by Bobmac
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visibility
2,862 views
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beginnerfriendly
custompm
easy
sboxpm
Intro to ModelDoc
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Import a 3D model and make your first .vmdl using ModelDoc
by Facepunch
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visibility
1,138 views
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3d
editor
intro
introduction
Making a First Person Game
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How to create a First Person game
by Facepunch
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visibility
4,965 views
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beginner
editor
game
guide
🔩 Node Editor Introduction
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An introduction to the built-in node editor framework.
by The Aquarium
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visibility
1,438 views
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editor
node
tool
Creating your First Project
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A beginners guide to creating your first project in the s&box editor
by Facepunch
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visibility
1,246 views
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beginner
editor
game
guide
Claude Code (and any MCP client) inside sbox-dev
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★
★
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Wire a coding agent into the live editor — drive the scene, query the API, write C#, all over a localhost MCP server.
by ghage
·
visibility
2,842 views
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agent
ai
automation
claude