• Enemy NPC traits so that their stats are more spontaneous and a bit more of a challenge. New traits are: Aggressor, Defender, Consistent, Gambler, Veteran, Duelist, Glory Seeker, Unbreakable, King's Champion, Crowd Favourite
• Scaling difficulty for the mini-games based on your tournament difficulty. Each difficulty requires faster shield clicks and faster reactions for the sliding lance mini-game too
New secret enemy who you'll all come across on your journey and it'll be a nice twist
• Tournament Grounds UI is now a 2 x 3 grid so you can see every available tournament without needing to scroll
• Enemy Presentation UI at the start of a joust includes their trait and what it means
Each difficulty of tournament now requires you to challenge each knight of the previous tier by x amount of times, so people don't just grind the easiest one and you learn new ways to beat your opponents