🏹 Archery has been added. You simply need to press E on the Bow Rack while heading into the woods at the end of the map, then press E when at once of the firing stations. You can follow the prompts to do this, and press X to 'Back Out' once you're done. This is a brilliant new way to gain coins quicker! But also adds a bit more variety to the game.
Champion's Resolve (Dominion's trait) now works in combination with the Balance Bar. Since Champion's Resolve is a balancing skill check of its own, keeping them both balanced in their respective ways is challenging, but worthwhile!
A massive list of achievements have been added, providing the maximum 1,000 achievement points possible for completing them all
Ambient Day-time sound
Ambient Night-time sound
A Balance Bar when jousting has been added. Keep yourself balanced with A or D to avoid falling off and restarting your joust charge
Both your horse and the NPC horse now run to the center of the fence, so you get a lot closer to the enemy for the final strike
Horse requirements are now fixed, they were accidentally using an obsolete requirement that was replaced a few days ago
Enemy NPC traits so that their stats are more spontaneous and a bit more of a challenge. New traits are: Aggressor, Defender, Consistent, Gambler, Veteran, Duelist, Glory Seeker, Unbreakable, King's Champion, Crowd Favourite
Scaling difficulty for the mini-games based on your tournament difficulty. Each difficulty requires faster shield clicks and faster reactions for the sliding lance mini-game too
New secret enemy who you'll all come across on your journey and it'll be a nice twist
Tournament Grounds UI is now a 2 x 3 grid so you can see every available tournament without needing to scroll
Each difficulty of tournament now requires you to challenge each knight of the previous tier by x amount of times, so people don't just grind the easiest one and you learn new ways to beat your opponents
Enemy Presentation UI at the start of a joust includes their trait and what it means
The enemy NPC when it ragdolls does sometimes get a bit stuck flopped on the horse's back. I think it's pretty funny so I haven't rushed to fix it 😄
Enemy NPCs ragdoll when you win a joust against them
Third-person camera zoom in and out
Result screens against joust attempts to accommodate the new style
You can now click anywhere on the screen to register your attempt during the lance slide mini-game