Areas
1 change in this update

Fixed

1 change
UI
  • Produce selling UI became unstylised so wasn't opening correctly when pressing E at the selling crate. Fixed with this hotfix

Areas
4 changes in this update

Added

1 change
Access
  • Added ramps to improve access to and from gardens

Improved

2 changes
Tool Placement
  • Improved holding position of all useable tools to look more realistic and follow the hand bones properly

Patrol Routing
  • Improved the patrol path of both Neighbourhood Watch foot patrollers. Both of the patrollers should now follow a logical patrol pattern

Fixed

1 change
Prop Placement
  • The produce selling crates by the garden entrances weren't static so they could be moved, but now they're properly static

Areas
1 change in this update

Fixed

1 change
UI
  • The UI element not appearing for compost replacing poor soil while pushing the wheelbarrow when it contains compost has been fixed

Areas
4 changes in this update

Added

1 change
Traffic
  • Traffic will now knock you over if you enter its collider area

Improved

2 changes
Tool Positioning
  • The position which your tool is held in. Now your hand is properly closed

Spawn / Respawn
  • Now you will respawn at the center if you don't own a garden, or in your garden if you do own one

Fixed

1 change
Object Placement
  • Placement of game objects to prevent your GPU from fighting over which one should be showing infront