Produce selling UI became unstylised so wasn't opening correctly when pressing E at the selling crate. Fixed with this hotfix
Added ramps to improve access to and from gardens
Improved holding position of all useable tools to look more realistic and follow the hand bones properly
Improved the patrol path of both Neighbourhood Watch foot patrollers. Both of the patrollers should now follow a logical patrol pattern
The produce selling crates by the garden entrances weren't static so they could be moved, but now they're properly static
The UI element not appearing for compost replacing poor soil while pushing the wheelbarrow when it contains compost has been fixed
Traffic will now knock you over if you enter its collider area
The position which your tool is held in. Now your hand is properly closed
Now you will respawn at the center if you don't own a garden, or in your garden if you do own one
Placement of game objects to prevent your GPU from fighting over which one should be showing infront