A UI component that binds a Button's OnClick to increment a click counter and update a TextNode with the click count.
using Sandbox.UiPro;
namespace Sandbox;
// Hooks up the Button's OnClick event and responds
// by updating the TextNode
public class ExampleButtonController : Component
{
[Property] public Button MyButton { get; set; }
[Property] public TextNode MyText { get; set; }
[Property, ReadOnly] public int ClickCount { get; set; } = 0;
protected override void OnStart()
{
if ( !MyButton.IsValid() ) return;
MyButton.OnClick = OnButtonClicked;
}
private void OnButtonClicked()
{
ClickCount++;
if ( !MyText.IsValid() ) return;
TextRendering.Scope scope = MyText.TextScope;
scope.Text = $"Clicked {ClickCount} Times";
MyText.TextScope = scope;
}
}