- Community server config foundation: generated JSON files with validation, fallback reports and public client snapshots.
- Most gameplay systems are now configurable: jobs, shops, NPCs, modules, spawn rules, tools, vehicles, emergency, government, rules and rewards.
- In-game Operator console with overview, config health, editable config files, specialized editors and restart/reload/reset actions.
- Ranks and permissions system with Operator rank, inheritance, wildcard nodes, permission-gated admin tabs and configurable chat prefixes/colors.
- Community identity and social links: server display name, extra links and community/official server labeling in player-facing UI.
- Theme system with safe visual tokens, HUD-only styles, advanced stylesheet mode and bundled community theme examples.
- Creator server token verification and admission gate for authorized community server access.
- Addon manifest importer: mount trusted data add-ons, import config patches, back up edited files and roll back failed imports.
- Runtime Map Door and Glass tools let operators place persistent doors and glass panes saved to server config.
- Configurable NPC placements, vendor bindings, access requirements and ambient NPC look-at behavior.
- Added community config docs, example packs, demo themes and sample data-addon/firearm-addon manifests.
- Added broad tests for config validation, permissions, jobs, shop, NPCs, rewards, tools, vehicles, admission and themes.
- Admin console redesigned with better player management, ticket badges, rank editing, health checks and config issue visibility.
- Community-safe validation added for config files, permissions, ranks, URLs, themes, asset references and addon patches.
- Backend-only features, rewards visibility and server warnings now adapt cleanly between official and community servers.
- Scoreboard rank prefixes, community server names, Discord icon loading, phone GPS visibility and jail dialog inputs polished.
- Disabled modules now hide or block related UI and server actions more consistently.