Howler encounters - Howlers return in later deployments after their introduction, giving players more opportunities to earn Cut Short.
Crouched aim - Shots and knife strikes now follow crouched eye height instead of using standing height.
Cut Short - Killing a howling Howler with multiple pellets from one shotgun blast now correctly awards the achievement.
Item swaps - Backpack and deployment loadout swaps no longer allow items to overlap.
Operation report - Extracted ammunition now displays its full round count instead of being capped at one magazine.
Loadout item menus - Context menus stay within the screen, and Escape closes them before opening the Operation Menu.
Revive progress - A revive that has already timed out now restarts from zero when resumed.