**Fixed a save bug that could wipe your progress.** If your save file was
damaged, the game failed to read it, started you at level 1, and then wrote
that empty run over the file twenty seconds later. A save that cannot be read
is now left strictly alone — the game turns saving off for the session rather
than touch it — and a backup copy is kept from the start of your last session
in case the main file is ever unreadable again.
Cakes, pancakes, waffles, pots, jellies, pastries and a signature board —
unlocked a section at a time by prestiging.
They are priced into the shelves you already know rather than stacked on top
of them, so a run keeps its pace. What a star buys you is a *better* version
of the run you already play: more to sell in every tier, a cheaper wholesale
price on it, and half again the tip. Nobody minds an empty dessert shelf, so
stock them when it suits.
Look for the ★ tab in the shop. Anything still waiting on a star is marked
with one wherever it appears.
From level 15. Hold to push your window along the track, let go and it slides
back; the meter fills only while the guest is inside it. Purple frame — and if
they are in a rush, it blinks.
Pays 50% more than a plain order.
A new Automation upgrade at level 18. The apprentice covers assemble orders
and the steamer covers hold ones, which left timing, maths and catch — by then
nearly half the board — with nobody on them at all. The head barista works all
three, slowly. Serving them yourself is still much faster, and still worth it.
- Long dish names no longer paint over the quantity on a receipt.