- **Fixed a save bug that could wipe your progress.** If your save file was
- damaged, the game failed to read it, started you at level 1, and then wrote
- that empty run over the file twenty seconds later. A save that cannot be read
- is now left strictly alone — the game turns saving off for the session rather
- than touch it — and a backup copy is kept from the start of your last session
- in case the main file is ever unreadable again.
- ## 61 desserts, five sections, one per star
- Cakes, pancakes, waffles, pots, jellies, pastries and a signature board —
- unlocked a section at a time by prestiging.
- They are priced into the shelves you already know rather than stacked on top
- of them, so a run keeps its pace. What a star buys you is a *better* version
- of the run you already play: more to sell in every tier, a cheaper wholesale
- price on it, and half again the tip. Nobody minds an empty dessert shelf, so
- stock them when it suits.
- Look for the ★ tab in the shop. Anything still waiting on a star is marked
- with one wherever it appears.
- ## New order: Catch
- From level 15. Hold to push your window along the track, let go and it slides
- back; the meter fills only while the guest is inside it. Purple frame — and if
- they are in a rush, it blinks.
- Pays 50% more than a plain order.
- ## Head Barista
- A new Automation upgrade at level 18. The apprentice covers assemble orders
- and the steamer covers hold ones, which left timing, maths and catch — by then
- nearly half the board — with nobody on them at all. The head barista works all
- three, slowly. Serving them yourself is still much faster, and still worth it.
- - Long dish names no longer paint over the quantity on a receipt.