Driving pays - every kilometre on the road now earns RC, and the faster you go, the more it pays
Odometer - every car in your garage counts its own kilometres
Rivals that learn you - duels quietly adapt to how you drive
Side-by-side starts - you and your rival roll up level before the go, no more starting forty metres behind
A real start - the camera flies down to your car, you turn the key and hear the starter crank before the engine catches
Pick your first car - new drivers choose one of three cars parked at the PA
Cars collide online - trade paint with other players
Pin a job - choose which task stays in the corner of your screen
Distance jobs - a daily "Drive 16 km" and a weekly "Drive 160 km" for those who just like to cruise
Nine new achievements - for distance driven, duel wins, a high-mileage car, finishing the tutorial and a ten-car garage
Fair rivals - every rival is matched to your car's real top speed, so "Even" really means even
Every achievement has its own icon
Lower prices - cars cost 40-60 % less, and the price now follows how the car drives: a Laurel is no longer priced like a supercar
Cheaper parts - upgrades cost 40-60 % less, tier 1 parts start at 6 000
Cheaper garage slots - an extra slot now starts at 500 000
Clear stage locks - a locked stage now tells you to earn more in that car instead of showing a bare number
Smoother busy roads - distant traffic no longer runs full physics, about 3 ms less per frame on a crowded ring
Cleaner traffic at a distance - no more square wheels or white stripes along far-away cars
Rivals pulled away like rockets on the straight with gearing and power no stock car of their class had
Any touch with a rival cost you two segments, even when the rival hit you
The tutorial's duel could be all but impossible to win for slower drivers - it now always ends in your favour
"Win 2 in a row" carried a streak over from the day before and could finish with a single win
Leaving a player duel by respawning counted as a win for the other driver
The seeker bot offered a race every few seconds instead of every 15
A daily asked for oncoming near misses that only worked on the wrong side of the road - it is now a distance job
Rank 5 asked for 500 000 instead of the real rank 5, and Sideways asked for a drift worth five times more than drifting pays now
Altezza, Laurel C35 and GS430 cut through the air like supercars and were far too fast on the straight