Improved

6 changes
  • VIS Optimiziation

  • Improved Lightmaps on Contact

  • Small Detail Additions

  • Light Change in Washroom

  • Adjusted Clipping

  • (@Terrown) by @terrown

Fixed

4 changes
  • Firstperson & Thirdperson Viewmodel/Playermodel are now correctly lighted

  • Skybox Fixed

  • Small Texture Fixes

  • (@Terrown) by @terrown

7 changes in this update

Improved

3 changes
  • Adjusted Deathcam smoothness

  • Camo Unlocks now use proper the proper preview

  • ..some other small stuff!

Fixed

4 changes
  • Quickplay Lobby members should no long appear as party members

  • Cyrillic player names will now correctly display on the Match End screen

  • Sounds in Killcam not playing correctly

  • ..some other minor things

Added

2 changes
  • Quickplay can join an ongoing match as a spectator when no suitable pre-match lobby is available.

  • The server browser now shows joinable live matches and refreshes automatically.

Improved

7 changes
  • Improved Hit Registration.

  • Sprint stamina lasts 5 seconds instead of 4.

  • Refined BOT Brain. (Bots detect and react to nearby threats sooner, scan their surroundings more naturally, and reposition more often during close-range fights.)

  • Climbing, vault transitions, camera movement, and weapon handling feel smoother.

  • Adjusted ragdolls

  • The match-start countdown is now 10 seconds instead of 15.

  • Bot-fill votes now pass when at least half of the human players vote YES.

Fixed

4 changes
  • Hit zones and blood effects align more closely with confirmed impacts.

  • Reduced snapping and abrupt movement at the end of climbs.

  • Fixed Bug in Emblem Editor cycling through colors on creating new shapes.

  • ..some other small stuff

Known Issues

2 changes
  • Incorrect Lighting on Playermodel & Viewmodel

  • VIS on Contact not perfect yet (Watertower for example popping in&out)

Added

2 changes
  • Full-length positional gunshot sounds for the M1911 and R8.

  • Added a Retry Connection button when automatic lobby recovery fails.

Improved

6 changes
  • Gunfire remains audible over longer distances, with smoother fading and more natural tails.

  • Smoother M1911 reload transitions while standing and moving.

  • Cleaner menu backgrounds and blur around character previews and pop-ups.

  • Reduced post-match Quickplay voting from 20 to 10 seconds.

  • More reliable footsteps and overlapping weapon sounds during busy fights.

  • More consistent shot handling and hit registration under latency and network jitter.

Fixed

7 changes
  • M1911 and R8 shots becoming completely silent behind walls.

  • Distant and overlapping gunshots sounding abruptly cut off.

  • Duplicate or missing gunshots in killcams and repeated firing effects while spectating.

  • Missing reload sounds when a killcam starts midway through reloading.

  • Reload sounds playing too quickly or continuing after an interruption.

  • Delayed footsteps and casing sounds playing after death or respawn.

  • Slide sounds failing to restart and incorrect movement sound volumes.

Added

2 changes
  • Back button in the lobby header.

  • Automatic recovery attempts and status messages when a hosted lobby loses its connection.

Improved

3 changes
  • Updated lobby, server browser, and leaderboard layouts.

  • More consistent backgrounds and blur effects across menu dialogs.

  • More reliable transitions between lobbies, matches, and the main menu.

Fixed

7 changes
  • Several issues that could prevent players from spawning at match start.

  • Connection failures could leave private lobby settings and bot controls unusable.

  • Quickplay lobby merging could reset bot votes and prevent solo matches with bots.

  • “Create New Lobby”(Happens when you quickplay with no available lobbies) now keeps your own lobby instead of automatically joining another.

  • Outdated join attempts can no longer overwrite or disconnect newer sessions.

  • Host disconnect detection now continues working across repeated lobby and match transitions.

  • Match launch now stops safely if a required player leaves while the map is loading.

Removed

1 change
  • Redundant Close button in the server browser. The Back button remains available.

Known Issues

1 change
  • Some Assets required to be recompiled, returning players might need to re-download a few things.