Improved leaderboard with visible reset timers
Fruit merges now push nearby fruits when a larger fruit is created, just like in the original game
Falling fruits now have weight-based velocity
Added a countdown before the game starts
Added transition animations between menus and other interfaces
Added access to s&box settings from the in-game settings menu
Higher-quality fruit visuals
Reduced the size of some fruit details and elements
Overall multiplayer lobby improvements
Fixed an issue where fruits could become stuck inside other fruits
The game is currently a basic Suika clone with few unique features -> Response: Arcade mode is under development and will introduce new gameplay mechanics
Replayability is limited; players may leave after a single game -> Response: Progression mechanics will be added in future updates