- Twitch integration: Active viewers of a streamer can now appear as fruits. Gifters, Bits supporters, and subscribers are prioritized and appear as shiny fruits. Viewers can also use !bet during the first minute of a game to try to guess the streamer’s final score. There is no score bonus, to keep things fair for players who are not streamers and for the leaderboard
- Balancing: Reduced the size of blueberries by 25%
- Balancing: In Arcade mode, resetting a jar now costs 5,000 score
- Balancing: In Arcade mode, dropping a fruit now costs 20 score to prevent random spamming, but you can still do it
- Updated the main menu
- Improved the settings menu
- Improved overall performance
- Improved translations. This is still a work in progress, so thank you for your feedback!
- Fixed co-op scores being submitted to both players on the leaderboard
- In Friends Versus, you can now add more AI players to your game
- Some achievements were too easy and could spam players during their first games
- Achievements may block visibility when displayed, but unfortunately this cannot be changed
- Added anti-aliasing to fruits to reduce visual noise
- Add a logo to the main menu
- Added colors for the top 3 leaderboard entries
- Add space to long numbers
- Added a bit of polish and optimization
- Fixed the leaderboard total entries display
- Fixed merged score number display
- Fixed that updates reset your personnal best score
- Fix small issues
- Removed the behavior where using a keyboard or controller disables mouse control. You no longer need to left-click with the mouse to regain mouse control
- Arcade mode is now available with new features, new gameplay
- Friends Versus Mode now include AI opponents to play against (and to showcase how multiplayer looks). You cannot play with bots and friends
- Add bind info in HUD for controller, mouse and keyboard
- Reworked the physics, which were previously too aggressive, to provide a more satisfying and realistic experience
- Better collisions
- Versus mode now features different viewing layouts:Duel View: a side-by-side layout for 1v1 matches, Progression View: for 3+ players, showing the player above you in score on the left and the player below you on the right
- Improve optimisation
- Fix issues that can happen in multiplayer (co-op and versus)
- Teasing Arcade mode with asking community opinion
- Leaderboard could not load due to S&Box backend maintenance
- Improved leaderboard with visible reset timers
- Fruit merges now push nearby fruits when a larger fruit is created, just like in the original game
- Falling fruits now have weight-based velocity
- Added a countdown before the game starts
- Added transition animations between menus and other interfaces
- Added access to s&box settings from the in-game settings menu
- Higher-quality fruit visuals
- Reduced the size of some fruit details and elements
- Overall multiplayer lobby improvements
- Fixed an issue where fruits could become stuck inside other fruits
- The game is currently a basic Suika clone with few unique features -> Response: Arcade mode is under development and will introduce new gameplay mechanics
- Replayability is limited; players may leave after a single game -> Response: Progression mechanics will be added in future updates
- Game launch
- Classic Suika Game mode
- Versus mode for up to 16 players
- Co-op mode for up to 4 players in the same jar
- A new daily seed every day
- Leaderboards based on the daily seed
- Achievements
- Need an arcade mode with new features
- Need better multiplayer visibility to see opponents jars
- Need a progression system to improve replayability
- Need AI opponents for Versus mode to allow testing without waiting for other players
- Need additional leaderboards and access to previous days' leaderboards
- Need improved physics, collision handling, and fruit visual optimization