Code/Connector/Data/WebcastMessages/WebcastSocialMessage.cs
using Sandbox;
namespace Minima.TikTokLive;
/// Thanks to the awesome people at TikTok-Live-Connector
/// https://github.com/zerodytrash/TikTok-Live-Connector/blob/ecde03a3113b45c30e9d43b6a686ef6b40d297e2/.proto/tiktok-schema.ts
// Custom Functionality Provided:
// - WebcastSocialMessage.Kind
/// <summary>
/// Represents a social interaction in the room.
/// e.g. Following the streamer, sharing the stream
/// </summary>
public class WebcastSocialMessage : BaseWebcastMessage {
public User? User { get; set; }
public WebcastSocialMessageEvent? Event { get; set; }
/// <summary>
/// A field written by the S&Box TikTok Live Connector to simplify the process of decoding the message.
/// </summary>
public Kind MessageKind { get; private set; }
public override void Handle( TikTokLiveConnector tikTokLiveConnector ) {
// TODO: Determine the kind in the getter whilst also logging unknown kinds when debug is enabled.
if ( Event is { EventDetails: { } details } ) {
switch ( details.Label ) {
case "{0:user} followed the LIVE creator":
MessageKind = Kind.Follow;
break;
case "{0:user} shared the LIVE":
MessageKind = Kind.Share;
break;
default:
if ( tikTokLiveConnector.Debug ) Log.Warning( $"Unknown WebcastSocialMessage Label '{details.Label}'" );
break;
}
}
ITikTokLiveEvents.Post( ttle => ttle.OnSocialMessage( this ) );
}
public struct WebcastSocialMessageEvent {
public string MsgId { get; set; }
public string CreateTime { get; set; }
public WebcastSocialMessageEventDetails? EventDetails { get; set; }
public struct WebcastSocialMessageEventDetails {
public string DisplayType { get; set; }
public string Label { get; set; }
}
}
public enum Kind {
Unknown = 0,
Follow = 1,
Share = 2,
}
}