Code/Connector/TikTokLiveConnector.Properties.cs
using Sandbox;
namespace Minima.TikTokLive;
public partial class TikTokLiveConnector : ITikTokLiveEvents {
/// <summary>
/// Enables or disables debug mode for the TikTok Live Connector.
/// </summary>
[Sync]
[Property]
public bool Debug { get; set; } = false;
/// <summary>
/// Represents the amount of viewers in the room.
/// </summary>
[Sync]
[Property, ReadOnly, Group( "Details" )]
public int ViewerCount { get; private set; } = 0;
/// <summary>
/// Represents the top viewers in the room and their coins.
/// </summary>
[Sync]
[Property, ReadOnly, Group( "Details" )]
public NetList<WebcastRoomUserSeqMessage.TopViewer> TopViewers { get; private set; } = new();
void ITikTokLiveEvents.OnRoomUserSeqMessage( WebcastRoomUserSeqMessage msg ) {
ViewerCount = msg.ViewerCount;
TopViewers.Clear();
foreach ( var topUser in msg.TopViewers )
TopViewers.Add( topUser );
}
}