The Weight of the Backrooms
0.0.3
5 June 2026
10 changes in this update
Adjusted player movement values for a more realistic and immersive feel
WalkSpeed reduced for heavier and more grounded movement
RunSpeed reduced to limit arcade-like sprinting and improve tension
Crouch movement speed reduced for better stealth realism
Jump behavior adjusted for more realistic physical response
Crouch height reduced to improve immersion in tight liminal spaces
Minor inconsistencies caused by previous movement scaling adjustments
N/A
Further balancing may be required for movement feel and gameplay pacing
Additional playtesting needed to fine-tune player responsiveness