The Room Starts to Breathe

0.0.2
4 June 2026
10 changes in this update

Added

1 change
  • Added environmental audio reverb system with occlusion (sounds are now affected by walls and space geometry for increased realism)

Improved

5 changes
  • Reduced ambient sound volume for a more subtle atmosphere

  • Optimized several meshes by removing unnecessary faces to improve performance

  • Improved overall performance in selected areas

  • Organized project files and cleaned folder structure for better workflow and readability

  • Slightly reduced overall map file size (MB optimization)

Fixed

1 change
  • Fixed inconsistent texture issue affecting visual uniformity across surfaces

Removed

1 change
  • Removed unnecessary mesh faces during optimization pass

Known Issues

2 changes
  • Some areas may still require further optimization

  • Additional polish needed for audio balancing and environmental consistency