The Room Starts to Breathe
0.0.2
4 June 2026
10 changes in this update
Added environmental audio reverb system with occlusion (sounds are now affected by walls and space geometry for increased realism)
Reduced ambient sound volume for a more subtle atmosphere
Optimized several meshes by removing unnecessary faces to improve performance
Improved overall performance in selected areas
Organized project files and cleaned folder structure for better workflow and readability
Slightly reduced overall map file size (MB optimization)
Fixed inconsistent texture issue affecting visual uniformity across surfaces
Removed unnecessary mesh faces during optimization pass
Some areas may still require further optimization
Additional polish needed for audio balancing and environmental consistency