{
"SingleAssetSource": "materials/dev/dev_sidewalk.vmat",
"Summary": "To use in level design.",
"Description": "Dev Texture for level design.",
"Public": true,
"ReplaceTags": "dev texture sidewalk",
"PrimaryAsset": "materials/dev/dev_sidewalk.vmat"
}{
"$type": "material",
"ShaderName": "shaders/simple.shader_c",
"IsTranslucent": false,
"IsAlphaTest": false,
"IsSky": false,
"IsOverlay": false,
"DoNotCastShadows": false,
"RenderBackfaces": false,
"IsTransmissive": false,
"IsDecal": false,
"WorldMappingWidth": 256,
"WorldMappingHeight": 256,
"RepresentativeWidth": 1024,
"RepresentativeHeight": 1024,
"PhysicsSurface": "concrete",
"HasTrimSheet": false,
"Textures": [
{
"Param": "g_tColor",
"Path": "materials/dev/dev_sidewalk_color_tga_6b25579b.generated.vtex",
"Width": 1024,
"Height": 1024,
"Format": "DXT1",
"Bytes": 50862,
"Mips": 9,
"IsHdr": false
},
{
"Param": "g_tNormal",
"Path": "materials/dev/dev_sidewalk_vmat_g_tnormal_49b3bca5.generated.vtex",
"Width": 4,
"Height": 4,
"Format": "BC7",
"Bytes": 2100,
"Mips": 1,
"IsHdr": false
}
]
}