Added a full Tutorial experience with dedicated progression, cinematics, objectives and final fight.
Added an in-game Changes panel to the main menu that automatically displays published update notes.
Added new visual feedback for Phase Shift and Last Kick deaths.
Improved the Tutorial final fight, bridge sequence, respawns and Sensei behavior.
Improved Wall Interception behavior and recovery.
Improved Hit recovery when landing on moving platforms.
Improved Last Kick visual and audio feedback.
Improved main menu presentation and Tutorial visibility.
Fixed players sometimes remaining stuck in the Hit state after landing on moving platforms.
Fixed Interception walls sometimes remaining reserved or failing to return correctly.
Fixed several Tutorial checkpoints completing objectives too early.
Fixed several Tutorial respawn issues, including falling during the final bridge/final fight.
Fixed the Sensei disappearing below the arena for a long time during the final fight.
Fixed excessive overlapping Last Kick / Final Hit audio.
Fixed several Phase Shift first-person outline/visual issues.
Fixed various Tutorial, menu and gameplay synchronization issues.
Removed obsolete Tutorial triggers and fallback logic that could cause incorrect progression or respawns.
Removed outdated Interception/Hit recovery behavior that could keep players stuck or reserve walls incorrectly.
Removed previous experimental menu button color/shine effects.
Bots may still behave suboptimally in some complex arena situations.
Rare edge cases may still occur with moving platforms, Interception walls or late multiplayer synchronization.
The new Tutorial and Changes panel may still need additional testing across different resolutions and multiplayer sessions.