We've updated to .NET 10, Razor has been made great again, jiggle bones are back and better than ever, and much more
Razor now supports automatic folder based namespacing
Network ownership parenting rules
Network snapshot owner version
Inline Play Mode
EditorPreference to enable/disable undo/redo sounds
EmbeddedSpriteControlWidget for easier Texture -> Sprite usage
Multi-select support for body groups
Razor syntax highlight in VS2026
Razor intellisense in VS2026
Sprite Control Widget enhancements
Cloud asset cleanup
Network time sync improvements
Prop / ModelPhysics network refresh is granular instead of the whole hierarchy
Only create bone physics if the model has joints
Editor: Dedicated server uses local project path, instead of cloud project path
Movie Maker: serialization safety, better string support
Physics rules caching
Several security exploits allowing RCE
Error sometimes when framing objects in the editor
Terrain not streaming textures and using the lowest mip
Physics spring serialization fixes
Warning/error in AddPanelEventAttribute
box3d: Hull bugs
SSR and SSAO not working
Highlight not working
Hammer Static Overlays not projecting on world only properly
A bunch of unused native libraries
ModelDoc: Unused jiggle/cloth/softbody nodes
ModelDoc: Cloth preview (hasn't been functional for a while)
VR doesn't work
>jiggle bones for cosmetics
>razor auto completion, syntax highlighting, a intellisense
this week update was peak
Great work from Conna on the Network culling as well.