Player Bots - You can now add up to 12 Bots in your lobby to play Project Lizard with. They can play as hunters and even hiders. They can paint, pose, hide, run away, climb and pretty much what an average player can. Don't expect them to be professionals though
New Character Type Selection - Added in the Citizen 2.0 Model in the round selection alongside your player size. You can change your preferred model in the General Settings tab
Hunter Shotgun effects - Added in new camera effects to simulate recoil instead of it feeling so lifeless and still
Host Migration - Host leaving the game no longer kicks everyone and should continue as intended
Animation / Pose smoothing - the animations are no longer snap instantly between each other
New HUD scale option - Available in the General Settings tab
Redesigned Lobby - New lighting, effects and improved the dripping paint designs along with better materials for the walls, roof and floor
Improved Player Painting accuracy - When painting on some spots on the player model such as under the arms, around the eyes or the back. It would be very finicky, now it should behaving correctly in these areas to get better detail in your painting
Improved Player Animations / Poses - I have redone the hider and hunter idle, walking and running animations. They are much smoother and don't flicker in between the loop
Improved First Person Camera - walking against walls and other objects no longer lets you see through them. The Players body mesh no longer shows when looking down
Third person player camera no longer can clip through walls and other objects. Freecam remains the same
Paint Mode Improvements - Gave the Brush cursor a cleaner look that no longer clips through your character and reduced fps drops when painting by making the paint droplet and splash effects smaller and faster
Map Loading improvements - switching or cancelling maps no longer continues to download the previous map, and the map picker collapses once a map is chosen
Tab Menu Improvements - about 25% bigger, features a proper scroll bar and cleaned up the map selection in Host Settings
Hunter Ammo Counter Improvements - Completely remade the design of the ammo counter, the buckshot shells now match the look of the rest of the Hud and are properly greyed out when empty
Pose Wheel Improvements - about 30% Bigger in size. added in proper directional input and fixed pose numbers overlapping
Improved wording on some menus and popups that might have caused confusion
Fixed issues relating to the player animations caused by changes to the S&Box Editor
Floating shotgun left behind when a hunter left the game
Fix an issue causing duplicate guns and flashlights after a host change
Finally fixed an issue on the player models that caused visible seam lines on the bodies limbs
fixed the Hunter ammo counter not showing for players who joined mid match
fixed overlapping paint splats flickering
fixed an issue that caused the roof to vanish while in paint mode
fixed the camera flicking up when entering / leaving paint mode
fixed an issue causing the round banner to become uncentered depending on the player amounts
fixed an issue that caused the "Liked your spot" popup to overlap the round end text
fixed an issue with the cooldown animation that caused a black box to overlap over the taunt button
fixed an issue that caused paint droplets to stay visible on a players own body in paint mode
removed older paint decal effects that were replaced with new better performing ones