- Added the Hider Performance Leaderboard, Hiders now earn points through the round by being in the proximity, line of sight or taunting near Hunters. Updates instantly for all hiders, but only every 30 seconds for Hunters. Just the subtle clue that helps. And of course. it is all toggleable configurable in host settings
- Added new stats, and 5 more achievements to unlock
- Added torso look leaning to hiders, looking up or down will move your characters torso with it. so they don't appear so still. Toggleable in Host Settings
- Added the option to like players poses directly from the player tab menu so you don't need to be within a small proximity to do so
- Improved the leaderboards to now display more stats with new subtle animations and rotate between new stats
- Improved the 'Too Deep' detection to pick up on hiders that are in hollow walls. previously hiders could hide most of themselves in walls or objects without the warning popping up. This is something I will continue to improve, It isn't 100% reliable still
- Improved the climbing logic when on a map climbable object. (ladder, steps, ect) It now uses the s&boxes climbing logic instead of only relying on ours. You no longer need to press space to climb on these. Again, this isn't fully reliable and there might be some issues
- Fixed an issue with the leaderboards not displaying updated stats correctly
- Fixed an issue that caused the 'Too Deep' warning to stay on your screen if you were shot by a Hunter while it was showing
- Fixed issues with the 'Too Deep' Warning not showing up correctly when a certain amount of the hider is buried into a wall
- Fixed issues that caused hiders to get flung through the floor/walls while trying to use a ladder or some sort of climbable object on a map. Not confident this is fully gone. I will look into it more
- When using a maps climbing object, such as a ladder it can be buggy if you use the S&Boxes default climbing logic and Project Lizards Climbing logic at once. I recommend only using Space to climb on walls, celings and other objects and letting the Default climbing logic do the work on a maps ladders, steps ect.
- The citizen Model (Terry) remains very finicky. Painting in certain spots such as under the arms or the upper back can cause paint to apply in areas your cursor isn't even hovering over. I will try to improve this as much as possible but there is only so much I can do without outright making a new model.
- Added hider size options, when the match is starting all players can choose to make their character 1x, 1.5x or 1.8x bigger. This doesn't apply to hunters and can be toggled on or off
- Added 4 new achievements related to playing as a hider or hunter
- Added 2 new poses, Curled up and Tilted
- Added new host settings, you can customize hunter/hider movement speed, toggle size options and reset to default
- Added a new general setting to toggle hider outline to either static or flashing
- Improved the camera logic when climbing
- Improved and added simple animations to the text that displayed when standing on the hunter platform in the lobby.
- You can now become a hider in a solo lobby, being a hunter is still an option by standing on the centre platform
- Improved and cleaned up the Lobby HUD, hiding and Auto whistle boxes no longer show in the lobby
- Fixed an issue with the leaderboard screens that cause it to not display any stats
- Fixed an issue caused by opening the menu while walking now stops you instead of sliding on
- Fixed an issue that caused you to slide down the wall when the round ends while climbing
- Fixed an issue that caused your camera and character to get mixed up when closing paint mode
- Fixed an issue that stopped hiders from being able to use their cameras during round over time
- Being in a solo session no longer tracks hider wins
- The citizen Model (Terry) remains very finicky. Painting in certain spots such as under the arms or the upper back can cause paint to apply in areas your cursor isn't even hovering over. I will try to improve this as much as possible but there is only so much I can do without outright making a new model.
- added the ability to favourite maps and easily revisit previously played maps
- Added 6 Achievements earned by receiving a certain amount of likes, eliminating hiders and Winning as a hider.
- Improved Tab Menu, Now a bit bigger and alot of the buttons have been relocated to smooth things out.
- Improved Climbing Physics, Climbing on corners no longer bugs out and Climbing without needing to jump is fixed.
- The lobby itself has been repositioned to prevent selected map from overlapping.
- Stats now properly track and are displayed on the leaderboard.
- trying to taunt in the lobby no longer displays the cooldown animation
- fixed an issue with auto taunting going off for all hiders at the very start of hiding time.
- fixed an issue with climbing from the ground causing you to get stuck
- The citizen Model (Terry) remains very finicky. Painting in certain spots such as under the arms or the upper back can cause paint to apply in areas your cursor isn't even hovering over. I will try to improve this as much as possible but there is only so much I can do without outright making a new model.