Sanctuary - new map, it contains 4 main paths and 4 secondary paths
New "Co-op" entry in the main menu
Automatically create a lobby when entering co-op mode
Tab menu for displaying players
Player cursors are visible to others
Enemy spawners display the enemies that will spawn in the next wave
Enemy tiers, increasing gradualy during a 20 waves range
Elites keep spawning after wave 20 every 10 waves
Clicking on a tower now displays its stats with the upgrade & sell buttons
Confirmation dialog for selling tower
Confirmation dialogs for restarting game
Confirmation dialogs for returning to the main menu
Better animation for the biped mecha
New wall model
New tower support model
Enemy movement speed should no longer be limited by the host FPS
Enemy shields can no longer exceed 95% efficiency
HUD - Text size now scale properly
The rocket tower can no longer hit flying enemies
Co-op is experimental, if something is broken please join our discord and tell us (link in the game description)