Areas
20 changes in this update

Added

8 changes
New map
  • Sanctuary - new map, it contains 4 main paths and 4 secondary paths

Experimental Co-op
  • New "Co-op" entry in the main menu

  • Automatically create a lobby when entering co-op mode

  • Tab menu for displaying players

  • Player cursors are visible to others

Gameplay
  • Enemy spawners display the enemies that will spawn in the next wave

  • Enemy tiers, increasing gradualy during a 20 waves range

  • Elites keep spawning after wave 20 every 10 waves

Improved

7 changes
Quality of life
  • Clicking on a tower now displays its stats with the upgrade & sell buttons

  • Confirmation dialog for selling tower

  • Confirmation dialogs for restarting game

  • Confirmation dialogs for returning to the main menu

Models
  • Better animation for the biped mecha

  • New wall model

  • New tower support model

Fixed

3 changes
  • Enemy movement speed should no longer be limited by the host FPS

  • Enemy shields can no longer exceed 95% efficiency

  • HUD - Text size now scale properly

Removed

1 change
  • The rocket tower can no longer hit flying enemies

Known Issues

1 change
  • Co-op is experimental, if something is broken please join our discord and tell us (link in the game description)