Post-Playtest Improvements
1.1
4 October 2026
7 changes in this update
Added fencing around the playable area to prevent players from escaping the map.
Added an upward push action, allowing players to tip over and reposition fallen furniture and other physics objects.
Reduced the Team Selection phase from 30 seconds to 15 seconds.
Reduced Survivor movement and sprint speed.
Smoothed the transition between standing and crouching.
Made several networking optimizations to reduce unnecessary network traffic, especially with higher player counts.- This should significantly improve multiplayer stability, but still needs further testing under load.
removed player colllision with ragdolls