Added

7 changes
  • Added ability to pickup plank that has aleready been placed.

  • Added spectate mode.

  • Running is now the default.

  • Running drains stamina, gradually reducing movement speed as stamina gets lower.

  • Stamina regenerates while standing still, walking (hold Shift), or crouch-walking.

  • Inventory weight affects running speed. Carrying more equipment makes you slower.

  • New building to the map

Improved

6 changes
  • Zombies have their own default running speed.

  • Sprint Burst provides a temporary speed boost at the cost of stamina.

  • Sprint Burst stamina regenerates very slowly, so use it wisely!

  • Each successful hit on a human restores 20% stamina, rewarding aggressive play.

  • Team Selection Phase has been improved, you will now spawn directly after choosing team.(you will be frozen in place)

  • Further Optimizations to the network traffic

Removed

1 change
  • The traditional sprint mechanic has been removed.

Known Issues

1 change
  • Some ground textures can fail to load properly

Added

2 changes
  • Added fencing around the playable area to prevent players from escaping the map.

  • Added an upward push action, allowing players to tip over and reposition fallen furniture and other physics objects.

Improved

3 changes
  • Reduced the Team Selection phase from 30 seconds to 15 seconds.

  • Reduced Survivor movement and sprint speed.

  • Smoothed the transition between standing and crouching.

Fixed

1 change
  • Made several networking optimizations to reduce unnecessary network traffic, especially with higher player counts.- This should significantly improve multiplayer stability, but still needs further testing under load.

Removed

1 change
  • removed player colllision with ragdolls