5 September 2026

6 changes in this update

Added

2 changes
  • Automatic detection of separate FBX mesh parts.

  • Regression tests for mesh imports and output upgrades.

Improved

2 changes
  • Custom model compilation preserves source mesh boundaries.

  • Existing generated outputs upgrade without losing animations.

Fixed

2 changes
  • Missing eyes and corrupted geometry caused by merged FBX mesh imports.

  • An editor compilation error during custom model import.