🎮 Game

Humanoid Retargeter is a library that converts source humanoid animations (FBX, glTF/VRM, BVH, RenderWare) onto a target rig and emits vmdl/DMX outputs for s&box. It has importers and parsers, automatic bone-role mapping and profile detection, geometric and DL-based solvers, cleanup passes like foot planting and IK baking, and writers for DMX/FBX/KV3 with batch helpers.

🔧 Editor

An editor tool that retargets humanoid animations onto s&box rigs, with UI to import animation sources, map bones, preview results, and batch convert to vmdl assets. It wires into the asset browser, loads shipped target rigs, can repair and prep FBX targets, compiles and inspects models, and saves user mapping presets. It also includes headless gates for smoke testing and a loader for committed deep-learning weights used in editor-only solving.