Options class for FBX import in the HumanoidRetargeter. Defines configurable import behaviors: sample FPS and whether to derive the rest pose from frame 0 when the bind pose is degenerate.
#nullable enable annotations
using System;
using System.Collections.Generic;
using System.Numerics;
using HumanoidRetargeter.Core.Maths;
using HumanoidRetargeter.Core.Skeleton;
namespace HumanoidRetargeter.Core.Formats.Fbx;
using Vector3 = System.Numerics.Vector3; // s&box compat: shadow engine's global-namespace Vector3 (see Code/HumanoidRetargeter/Assembly.cs)
/// <summary>Options for <see cref="FbxImporter.Import"/>.</summary>
public sealed class FbxImportOptions
{
/// <summary>Fixed resampling rate for all clips, frames per second.</summary>
public float SampleFps { get; init; } = 30f;
/// <summary>
/// When the static rest pose is degenerate (Mixamo-style zeroed bind translations) and no
/// usable BindPose node exists, sample frame 0 of the first clip as the rest pose.
/// </summary>
public bool RestFromFrame0WhenBindDegenerate { get; init; } = true;
}