Data class representing an additional related file dependency from a resource edit info block. It stores a content-relative filename, a content search path, and a boolean flag indicating if it is a game file, and can be constructed from a BinaryReader or from a KVObject.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Utils;
using System.IO;
using System.Text;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Serialization.KeyValues;
namespace HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Blocks.ResourceEditInfoStructs;
/// <summary>
/// Represents an additional related file dependency.
/// </summary>
public class AdditionalRelatedFile
{
/// <summary>
/// Gets or sets the content-relative filename.
/// </summary>
public string ContentRelativeFilename { get; set; }
/// <summary>
/// Gets or sets the content search path.
/// </summary>
public string ContentSearchPath { get; set; }
/// <summary>
/// Gets or sets whether this is a game file.
/// </summary>
public bool IsGameFile { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="AdditionalRelatedFile"/> class from a binary reader.
/// </summary>
public AdditionalRelatedFile(BinaryReader reader)
{
ContentRelativeFilename = reader.ReadOffsetString(Encoding.UTF8);
ContentSearchPath = reader.ReadOffsetString(Encoding.UTF8);
}
/// <summary>
/// Initializes a new instance of the <see cref="AdditionalRelatedFile"/> class from a KV object.
/// </summary>
public AdditionalRelatedFile(KVObject data)
{
ContentRelativeFilename = data.GetProperty<string>("m_RelativeFilename");
ContentSearchPath = data.GetProperty<string>("m_SearchPath");
IsGameFile = data.GetProperty<bool>("m_bIsGameFile");
}
}