A small struct definition used by the ZstdSharp embedding in the editor. It stores three fields: blockType (an enum), lastBlock (uint), and origSize (uint).
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;
public struct blockProperties_t
{
public blockType_e blockType;
public uint lastBlock;
public uint origSize;
}