Editor/Embedded/ZstdSharp/Unsafe/FSE_decode_t.cs

A small unsafe-compatible struct used by the ZstdSharp embedded decoder. It stores a decoding state entry with newState, symbol, and nbBits for FSE (finite state entropy) decoding.

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;

    public struct FSE_decode_t
    {
        public ushort newState;
        public byte symbol;
        public byte nbBits;
    }