Code/HumanoidRetargeter/Core/Formats/Mmd/Bullet/BulletCollision/PairCachingGhostObject.cs

A subclass of GhostObject used by the Bullet physics port, it maintains a HashedOverlappingPairCache and updates it when overlapping collision objects are added or removed.

Native Interop
/*
 * C# / XNA  port of Bullet (c) 2011 Mark Neale <[email protected]>
 *
 * Bullet Continuous Collision Detection and Physics Library
 * Copyright (c) 2003-2008 Erwin Coumans  http://www.bulletphysics.com/
 *
 * This software is provided 'as-is', without any express or implied warranty.
 * In no event will the authors be held liable for any damages arising from
 * the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */
// Adapted from BulletXNA 73b2e1b9: namespace isolation, no XNA rendering, one type per file.
#nullable disable
#pragma warning disable CS1591, CS0168, CS0219, CS0414, CS0660, CS0661, CS0659, CS0693, CS8981, CS0108, CS0114
using System;
using System.Collections.Generic;
using System.Diagnostics;
using HumanoidRetargeter.Core.Formats.Mmd.Bullet.LinearMath;

namespace HumanoidRetargeter.Core.Formats.Mmd.Bullet.BulletCollision;

internal class PairCachingGhostObject : GhostObject
{
	public PairCachingGhostObject()
	{
		m_hashPairCache = new HashedOverlappingPairCache();
	}

	public override void Cleanup()
	{
		m_hashPairCache.Cleanup();
		m_hashPairCache = null;
	}

	public override void AddOverlappingObjectInternal(BroadphaseProxy otherProxy, BroadphaseProxy thisProxy)
	{
		BroadphaseProxy actualThisProxy = thisProxy != null ? thisProxy : GetBroadphaseHandle();
		{
		}

		CollisionObject otherObject = otherProxy.m_clientObject as CollisionObject;
		{
		}

		if (!m_overlappingObjects.Contains(otherObject))
		{
			m_overlappingObjects.Add(otherObject);
			m_hashPairCache.AddOverlappingPair(actualThisProxy, otherProxy);
		}
	}

	public override void RemoveOverlappingObjectInternal(BroadphaseProxy otherProxy, IDispatcher dispatcher, BroadphaseProxy thisProxy)
	{
		CollisionObject otherObject = otherProxy.m_clientObject as CollisionObject;
		BroadphaseProxy actualThisProxy = thisProxy != null ? thisProxy : GetBroadphaseHandle();
		{
		}

		{
		}

		if (m_overlappingObjects.Remove(otherObject))
		{
			m_hashPairCache.RemoveOverlappingPair(actualThisProxy, otherProxy, dispatcher);
		}
	}

	public HashedOverlappingPairCache GetOverlappingPairCache()
	{
		return m_hashPairCache;
	}

	private HashedOverlappingPairCache m_hashPairCache;
}