Code/HumanoidRetargeter/Engine/MmdRenderPart.cs

A small internal class used in the HumanoidRetargeter engine, representing a renderable part of an MMD model. It stores material index, outline flag, vertex indices, a vertex buffer, and references to a Mesh and SceneObject for rendering.

#if SANDBOX
using Sandbox;

namespace HumanoidRetargeter.Engine;

internal sealed class MmdRenderPart
{
	internal int Material;
	internal bool Outline;
	internal int[] Vertices;
	internal MmdRenderVertex[] Buffer;
	internal Mesh Mesh;
	internal SceneObject Object;
}
#endif