Editor/Embedded/ZstdSharp/Unsafe/SymbolEncodingType_e.cs

An enum declaring symbol encoding types used by an embedded ZstdSharp unsafe implementation in the editor tools. It defines four encoding modes: basic, run-length, compressed, and repeat.

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;

    public enum SymbolEncodingType_e
    {
        set_basic,
        set_rle,
        set_compressed,
        set_repeat
    }