An enum declaring symbol encoding types used by an embedded ZstdSharp unsafe implementation in the editor tools. It defines four encoding modes: basic, run-length, compressed, and repeat.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
namespace HumanoidRetargeter.EditorTools.Embedded.ZstdSharp.Unsafe;
public enum SymbolEncodingType_e
{
set_basic,
set_rle,
set_compressed,
set_repeat
}