Editor/Embedded/ValveResourceFormat/MorphBundleType.cs

Enum type that defines morph bundle data types for Valve resource format integration in the Editor. It declares three members: None, PositionSpeed, and NormalWrinkle.

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Utils;
namespace HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat;

    /// <summary>
    /// Morph bundle data types.
    /// </summary>
    public enum MorphBundleType
    {
#pragma warning disable CS1591
        None = 0,
        PositionSpeed = 1,
        NormalWrinkle = 2,
#pragma warning restore CS1591
    }