Editor-side data model class for a DME transform element. It defines a 3D Position (Vector3) and an Orientation (Quaternion) and inherits from the embedded datamodel Element type.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.Utils;
using HumanoidRetargeter.EditorTools.Embedded.Datamodel.Format;
using DMElement = HumanoidRetargeter.EditorTools.Embedded.Datamodel.Element;
#nullable disable
#pragma warning disable CA2227 // Collection properties should be read only
namespace HumanoidRetargeter.EditorTools.Embedded.ValveResourceFormat.IO.ContentFormats.DmxModel;
/// <summary>
/// Represents a transformation element with position and orientation.
/// </summary>
[CamelCaseProperties]
public class DmeTransform : DMElement
{
/// <summary>
/// Gets or sets the position in 3D space.
/// </summary>
public global::System.Numerics.Vector3 Position { get; set; } = global::System.Numerics.Vector3.Zero;
/// <summary>
/// Gets or sets the orientation as a quaternion.
/// </summary>
public global::System.Numerics.Quaternion Orientation { get; set; } = global::System.Numerics.Quaternion.Identity;
}