.obj/__compiler_extra.cs

Auto-generated assembly metadata file for the Game project. It declares global usings and assembly attributes like addon title, identifiers, engine version, target framework and build timestamps.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Humanoid Retargeter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "chomnr_humanoid_retargeter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "notpointless" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "notpointless.chomnr_humanoid_retargeter" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "29" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-10-07T23:07:14.4063330Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.121.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.121.0")]